DESCRIPTION:
Gets the visibility of a landmark. The likelihood of the landmark being visible (present and not occluded) in the image.
INPUTS:
- Target [MediaPipeFaceTrackerComponent]: The Unreal Engine/MediaPipe interface object.
- ID[int] : Landmark ID (Check https://face.uplugins.com/face-mesh/ for reference)
OUTPUT:
- Visibility [Float]: A value in
[0.0, 1.0]
indicating the likelihood of the landmark being visible (present and not occluded) in the image.